The following topics provide the necessary information for accessing and setting up the renderers and render-related elements:
You can use the render() function to invoke the 3ds Max renderer.
Describes a set of system global variables and methods to control the settings of the 3ds Max rendering dialog.
The renderSceneDialogs tructure provides a set of functions for controlling the Render Scene Dialog window.
The envEffectsDialog structure provides a set of functions for controlling the Environemnt and Effects Dialog window.
The tabbedDialogs structure lets you control tabbed dialogs in 3ds Max, including the new tabbed Render Scene dialog in 3ds Max 6.
A MAXClass wrapper was added for the plug-in renderer superclass so that a renderer instance can be worked with in MAXScript.
Renderers is a Structure of systemGlobals. It lets the user assign renderer class instances to the current, production, Material Editor and activeShade renderer
This class represents the Default Scanline Renderer.
Describes the Filter class values which are available as 3ds Max DefaultScanline renderer anti-aliasing filters.
This class represents the VUE File Renderer.
Represents the interface to the Renderer Radiosity Preferences. The properties of this interface correspond to UI controls located in the Preferences > Adv.Lighting tab and in Render Scene Dialog of 3ds Max
This is a Core Interface providing access to theAdvanced Lighting panel in 3ds Max. It lets the user assign a new radiosity plug-in and open/close/minimize the panel.
The Light_Tracer RadiosityEffectis a Global Illumination solver used mainly for advanced lighting simulation in outdoor scenes.
The RadiosityEffect originally implemented in Autodesk VIZ4 based on the Stochastic Relaxation Radiosity method.
This is a Node Interface providing access to the node's Radiosity settings.
This is a Core Interface providing access to the Scene Exposure Control.
The Interface provides access to the Network Rendering.
Job Properties that Require SendUpdate
Accessing Render Element Information
RTT_Methods : Render To Texture Methods
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