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FBX C++ API Reference
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#include <fbxsymbol.h>
This class is to mark a string as symbol.
String Symbol only has its name. /remarks Each symbol is unique. That means there are no symbols which have the same name.
Definition at line 81 of file fbxsymbol.h.
Public Member Functions | |
| operator const char * () const | |
| Cast operator to const char* type. More... | |
| bool | IsEmpty () const |
| Determine the symbol empty or not. More... | |
| FbxStringSymbol & | operator= (const char *pName) |
| Assignment operator. More... | |
Static Public Member Functions | |
| static void | AllocateGlobalStringSymbolMap () |
| Static function to allocate global string symbol map. More... | |
| static void | FreeGlobalStringSymbolMap () |
| Static function to deallocate global string symbol map. More... | |
Constructors and Destructor | |
| FbxStringSymbol () | |
| Default constructor. More... | |
| FbxStringSymbol (const char *pName) | |
| Constructor. More... | |
| FbxStringSymbol (const FbxStringSymbol &pOther) | |
| Copy constructor. More... | |
| ~FbxStringSymbol () | |
| Destructor. More... | |
| FbxStringSymbol | ( | ) |
Default constructor.
| FbxStringSymbol | ( | const char * | pName | ) |
Constructor.
Construct a symbol and add it to global symbol table.
| pName | Symbol name. |
| FbxStringSymbol | ( | const FbxStringSymbol & | pOther | ) |
Copy constructor.
| ~FbxStringSymbol | ( | ) |
Destructor.
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inline |
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inline |
Determine the symbol empty or not.
true if empty. false otherwise. Definition at line 112 of file fbxsymbol.h.
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static |
Static function to allocate global string symbol map.
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static |
Static function to deallocate global string symbol map.
| FbxStringSymbol& operator= | ( | const char * | pName | ) |
Assignment operator.
| pName | The symbol value. |