| FBX C++ API Reference
    | 
#include <fbxsymbol.h>
Defines a symbol string.
A symbol string is a string that is unique and stored in a global symbol table.
Definition at line 25 of file fbxsymbol.h.
| Constructors and Destructor | |
| FbxSymbol (const char *pName, const char *pRealm) | |
| Constructor.  More... | |
| ~FbxSymbol () | |
| Destructor.  More... | |
| Access function. | |
| unsigned int | GetID () const | 
| Get ID in global symbol table.  More... | |
| Symbol comparison | |
| bool | operator== (FbxSymbol const &pSymbol) const | 
| Equality operator.  More... | |
| bool | operator!= (FbxSymbol const &pSymbol) const | 
| Inequality operator.  More... | |
| FbxSymbol | ( | const char * | pName, | 
| const char * | pRealm | ||
| ) | 
Constructor.
Construct a symbol and add it to global symbol table.
| pName | Symbol name. | 
| pRealm | The real value for this symbol. | 
| ~FbxSymbol | ( | ) | 
Destructor.
| unsigned int GetID | ( | ) | const | 
Get ID in global symbol table.
| bool operator== | ( | FbxSymbol const & | pSymbol | ) | const | 
Equality operator.
| pSymbol | The symbol to be compared. | 
| bool operator!= | ( | FbxSymbol const & | pSymbol | ) | const | 
Inequality operator.
| pSymbol | The symbol to be compared. |