| FBX C++ API Reference
    | 
#include <fbxbindingoperator.h>
A symbol(string) operator that search the string table and return its corresponding unique id, based on the value of a predicate property.
Definition at line 798 of file fbxbindingoperator.h.
 Inheritance diagram for FbxSymbolIDBOF:
 Inheritance diagram for FbxSymbolIDBOF:| Public Member Functions | |
| virtual bool | Evaluate (const FbxBindingOperator *pOperator, const FbxObject *pObject, EFbxType *pResultType, void **pResult) const | 
| Check in the symbol table the string and returns its unique ID as an integer.  More... | |
| virtual bool | ReverseEvaluate (const FbxBindingOperator *pOperator, const FbxObject *pTarget, const void *pIn, void **pOut, EFbxType *pOutType, bool setObj, int index) const | 
| Run the inverse operator on the given object, assigning the result directly to the object.  More... | |
|  Public Member Functions inherited from FbxBindingOperator::Function | |
| virtual | ~Function () | 
| Destructor.  More... | |
| Static Public Attributes | |
| static const char * | FunctionName | 
| Name of the operation function.  More... | |
| 
 | virtual | 
Check in the symbol table the string and returns its unique ID as an integer.
| pOperator | Operator running on the object. | 
| pObject | The object that will be evaluated. | 
| pResultType | The type of the result to be returned. | 
| pResult | A pointer to a buffer that can hold the result. | 
true on success, false otherwise. Implements FbxBindingOperator::Function.
| 
 | virtual | 
Run the inverse operator on the given object, assigning the result directly to the object.
| pOperator | The operator that will be applied. | 
| pTarget | The object that will be evaluated. | 
| pIn | |
| pOut | |
| pOutType | Type of value being reversed. | 
| setObj | Control to set the property (only to query by the default ). | 
| index | Used only in FbxMultiplyDistBOF. | 
true on success, false otherwise. Implements FbxBindingOperator::Function.
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 | static | 
Name of the operation function.
Definition at line 802 of file fbxbindingoperator.h.