| FBX C++ API Reference
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#include <fbxpose.h>
This structure contains the description of a named pose.
FbxPose contains one FbxPoseInfo array to store all of FBX nodes and their transform matrix info.
| Public Attributes | |
| FbxMatrix | mMatrix | 
| Transform matrix of the node.  More... | |
| bool | mMatrixIsLocal | 
| If true, the transform matrix above is defined in local coordinates.  More... | |
| FbxNode * | mNode | 
| FBX node, which may be skeleton or geometry (skinned) node.  More... | |
| bool mMatrixIsLocal | 
| FbxNode* mNode |