| FBX C++ API Reference
    | 
#include <fbxsystemunit.h>
Struct to define various options that you can use to convert the system unit of a scene.
The default values are: mConvertRrsNodes = true mConvertLimits = true mConvertClusters = true mConvertLightIntensity = true mConvertPhotometricLProperties = true mConvertCameraClipPlanes = true
The default configuration have been tested to give the best conversion results in the majority of the case.
Definition at line 47 of file fbxsystemunit.h.
| Public Attributes | |
| bool | mConvertRrsNodes | 
| This flag indicates whether or not to convert the nodes that do not inherit their parent's scale.  More... | |
| bool | mConvertLimits | 
| This flag indicates whether or not to convert limits.  More... | |
| bool | mConvertClusters | 
| This flag indicates whether or not to convert clusters.  More... | |
| bool | mConvertLightIntensity | 
| This flag indicates whether or not to convert the light intensity property.  More... | |
| bool | mConvertPhotometricLProperties | 
| This flag indicates whether or not to convert photometric lights properties.  More... | |
| bool | mConvertCameraClipPlanes | 
| This flag indicates whether or not to convert the cameras clip planes.  More... | |
| bool mConvertRrsNodes | 
This flag indicates whether or not to convert the nodes that do not inherit their parent's scale.
Definition at line 50 of file fbxsystemunit.h.
| bool mConvertLimits | 
This flag indicates whether or not to convert limits.
Definition at line 53 of file fbxsystemunit.h.
| bool mConvertClusters | 
This flag indicates whether or not to convert clusters.
Definition at line 56 of file fbxsystemunit.h.
| bool mConvertLightIntensity | 
This flag indicates whether or not to convert the light intensity property.
Definition at line 59 of file fbxsystemunit.h.
| bool mConvertPhotometricLProperties | 
This flag indicates whether or not to convert photometric lights properties.
Definition at line 62 of file fbxsystemunit.h.
| bool mConvertCameraClipPlanes | 
This flag indicates whether or not to convert the cameras clip planes.
Definition at line 65 of file fbxsystemunit.h.