Export Formats

File formats that can be exported from Meshmixer.

STL

Meshmixer can export both ASCII and Binary STL. No colors, though.

OBJ

We export OBJ, and optionally also OBJ with the color-per-vertex extension. In addition, if your model has texture maps, we will export those too. Note, however, that our image file-naming is a bit buggy, so if you are going to export an OBJ with textures, we strongly recommend you do it in a different folder than your source files!

DAE

This is the COLLADA format , which Meshmixer currently can only write. We simply write out the meshes, not any of the other things you might find in a Collada file (cameras, etc).

PLY

We write ASCII PLY files with RGBA colors.

AMF

Similar to DAE, our AMFs just contain the mesh data, nothing else.

WRL

We write Version 2.0 utf8 WRL/VRML files, with per-vertex colors. You might need these for some 3D printing services. We don't support UV-mapped textures in WRL (yet).

SMESH

This is a pretty obscure format that is used in finite-element simulation, it is basically a concatenated .ele and .node file (if that means anything to you!).

3MF

Exporting in 3MF format will export the mesh, vertex colors, UVs, and texture files.