Scene/IPhysicalCamera_BitmapApertureSampler.h File Reference

IPhysicalCamera_BitmapApertureSampler.h File Reference

Classes

class  IPhysicalCamera_BitmapApertureSampler
 Utility class that provides efficient sampling for a bitmap aperture on the physical camera. More...
 
struct  IPhysicalCamera_BitmapApertureSampler::RGBValue
 A simple RGB color value. the Max SDK's Color class couldn't be used since we want to remain independent from the rest of the Max SDK. More...
 
class  IPhysicalCamera_BitmapApertureSampler::IApertureBitmapAccess
 Interface used to provide generic access to the bitmap aperture. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.