Wwise authoring tool

Audiokinetic WWise is an industry-leading sound engine for 3D games and simulations, offering sound designers a complete pipeline that includes a suite of editing tools for setting up projects, monitoring and debugging playback, and live modification of sound properties.

For more information about Wwise, see:

When you launch the Wwise Authoring tool from the interactive editor, it automatically opens the Wwise project associated with the 3ds Max Interactive project you're currently working on. (See also Create or open a Wwise project.)

Important: If you experience issues connecting to 3ds Max Interactive from Wwise, you may need to add an exception or to your firewall. In addition, the following UDP ports must be open for Wwise remote sync functionality: 24024, 24025, and 24026. For more information, refer to the Wwise documentation.

About the Wwise plug-in

The Wwise plug-in adds the following capabilities to 3ds Max Interactive: