pymel.core.system.unknownNode¶
- unknownNode(*args, **kwargs)¶
Allows querying of the data stored for unknown nodes (nodes that are defined by a plug-in that Maya could not load when loading a scene file).
Flags:
Long Name / Short Name Argument Types Properties plugin / p bool In query mode return the name of the plug-in from which the unknown node originated. If no plug-in then the empty string is returned. realClassName / rcn bool Return the real class name of the node. realClassTag / rct bool Return the real class IFF tag of the node. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.unknownNode
Example:
- ::
import pymel.core as pm
# query the unknown node’s real class name # pm.unknownNode( ‘testIterator1’, q=True, rcn=True ) testIterator
# query the unknown node’s class IFF tag # if the node was loaded from a Maya ASCII file # pm.unknownNode( ‘testIterator1’, q=True, rct=True ) # Warning: line 1: No class tag available for node ‘testIterator1’. # 0
# if the node was loaded from a Maya Binary file # pm.unknownNode( ‘testIterator1’, q=True, rct=True ) 10
# query the plug-in that defined the unknown node # pm.unknownNode( ‘testIterator1’, q=True, p=True ) testIteratorNode