AcGeRay3d Constructor

Overload List
Method 
Description 
Default constructor. Constructs a ray whose start point is (0,0,0) and whose direction is (1,0,0) (that is, the positive X axis).
 
Constructs a ray whose start point is pnt1 and passes through pnt2. pnt1 must be different from pnt2.
 
Constructs a ray whose start point is pnt and whose direction is vec. vec must not be a zero-length vector.
 
Constructs a 3D ray that is a copy of the input ray.