FBX C++ API Reference
|
FBX SDK environment definition. More...
#include <stdlib.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include <wchar.h>
#include <locale.h>
#include <float.h>
#include <math.h>
#include <time.h>
#include <stdexcept>
#include <climits>
#include <iterator>
#include <fbxsdk/fbxsdk_version.h>
#include <fbxsdk/core/arch/fbxarch.h>
#include <fbxsdk/core/arch/fbxtypes.h>
#include <fbxsdk/core/arch/fbxdebug.h>
#include <fbxsdk/core/arch/fbxalloc.h>
#include <fbxsdk/core/arch/fbxnew.h>
#include <fbxsdk/core/arch/fbxstdcompliant.h>
Go to the source code of this file.
Macros | |
#define | FBX_SAFE_DELETE(p) {FbxDelete(p);(p)=NULL;} |
#define | FBX_SAFE_DELETE_ARRAY(a) {FbxDeleteArray(a);(a)=NULL;} |
#define | FBX_SAFE_DESTROY(p) if(p){(p)->Destroy();(p)=NULL;} |
#define | FBX_SAFE_FREE(p) if(p){FbxFree(p);(p)=NULL;} |
FBX SDK environment definition.
This file is the principal FBX SDK environment definition. It is used at the top of every header and source file so that every unit is using the same definitions.
Definition in file fbxsdk_def.h.
Definition at line 53 of file fbxsdk_def.h.
#define FBX_SAFE_DELETE_ARRAY | ( | a | ) | {FbxDeleteArray(a);(a)=NULL;} |
Definition at line 54 of file fbxsdk_def.h.
#define FBX_SAFE_DESTROY | ( | p | ) | if(p){(p)->Destroy();(p)=NULL;} |
Definition at line 55 of file fbxsdk_def.h.
#define FBX_SAFE_FREE | ( | p | ) | if(p){FbxFree(p);(p)=NULL;} |
Definition at line 56 of file fbxsdk_def.h.