Graphics/BaseMaterialHandle.h File Reference

BaseMaterialHandle.h File Reference
#include "SmartHandle.h"
#include "../acolor.h"

Classes

class  BaseMaterialHandle
 This is base graphics material class. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics