Graphics/BaseRasterHandle.h File Reference

BaseRasterHandle.h File Reference
#include "SmartHandle.h"
#include "RenderEnums.h"
#include <wtypes.h>

Classes

class  BaseRasterHandle
 This is our base graphics raster resource class. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics