Graphics/EffectHandle.h File Reference

EffectHandle.h File Reference
#include "SmartHandle.h"
#include "../strclass.h"
#include "../containers/Array.h"

Classes

class  EffectHandle
 EffectHandle is a class provides features similar as Effect in Direct3D This class is used for viewport display and Quicksilver. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Typedefs

typedef MaxSDK::Array< MSTRTechniqueNames