#include "../Graphics/IRefObject.h"
#include "../baseinterface.h"
#include "ICustomRenderItem.h"
#include "DrawContext.h"
Classes | |
class | IConsolidationKey |
This class is used as a key for a hash table. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::Graphics | |
Typedefs | |
typedef RefPtr< IConsolidationKey > | IConsolidationKeyPtr |
Functions | |
GraphicsDriverAPI size_t | CombineHashCode (size_t seed, size_t hashCode) |
A utility function for generating hash code. More... | |