#include "../baseinterface.h"
#include "GraphicsExport.h"
#include "IRefObject.h"
#include "IDisposable.h"
#include "DisplayCallbackContext.h"
Classes | |
class | IDisplayCallback |
A developer would implement this interface to allow immediate mode drawing of primitives, text and markers. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::Graphics | |
Typedefs | |
typedef RefPtr< IDisplayCallback > | IDisplayCallbackPtr |