Graphics/IDisplayCallback.h File Reference

IDisplayCallback.h File Reference
#include "../baseinterface.h"
#include "GraphicsExport.h"
#include "IRefObject.h"
#include "IDisposable.h"
#include "DisplayCallbackContext.h"

Classes

class  IDisplayCallback
 A developer would implement this interface to allow immediate mode drawing of primitives, text and markers. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Typedefs

typedef RefPtr< IDisplayCallback > IDisplayCallbackPtr