#include "../baseinterface.h"#include "GraphicsExport.h"#include "IRefObject.h"#include "IDisposable.h"#include "DisplayCallbackContext.h"Classes | |
| class | IDisplayCallback |
| A developer would implement this interface to allow immediate mode drawing of primitives, text and markers. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |
Typedefs | |
| typedef RefPtr< IDisplayCallback > | IDisplayCallbackPtr |