IGame supported Object Interfaces.
| Classes | |
| class | IGameObject | 
| Simple wrapper for 3ds Max objects.  More... | |
| class | IGameLight | 
| Simple wrapper for light objects.  More... | |
| class | IGameCamera | 
| Simple wrapper for camera objects.  More... | |
| class | FaceEx | 
| Simple extension to the 3ds Max Face class.  More... | |
| class | IGameMesh | 
| Simple wrapper for tri mesh objects.  More... | |
| class | IGameKnot | 
| Simple wrapper for spline knots.  More... | |
| class | IGameSpline3D | 
| A wrapper class for splines.  More... | |
| class | IGameSpline | 
| Simple wrapper for Splines.  More... | |
| class | IGameIKChain | 
| Simple wrapper for IKChains.  More... | |
| class | IGameSupportObject | 
| Base class for "support" objects, such as bone, helpers dummies etc..  More... | |
| class | IGameXRefObject | 
| An interface for an XRef Object.  More... | |
| class | IGameGenObject | 
| A Generic Object for IGame.  More... | |