Populate/IPopulateFlow.h File Reference
         
    
#include "../iFnPub.h"
#include "../Point3.h"
#include "../object.h"
|  | 
|  | MaxSDK | 
|  | This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. 
 | 
|  | 
|  | MaxSDK::Populate | 
|  | 
      
        
          | #define POPULATE_FLOW_CLASS_ID   Class_ID(0x9c973e7, 0x244a5e1c) | 
      
 
The class ID for the IPopulateFlow class. 
 
 
      
        
          | #define POPFLOW_INTERFACE   Interface_ID(0x12577496, 0x28c67c63) | 
      
 
The interface ID for the IPopulateFlow class.