Populate/IPopulateFlow.h File Reference
#include "../iFnPub.h"
#include "../Point3.h"
#include "../object.h"
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| MaxSDK |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
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| MaxSDK::Populate |
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#define POPULATE_FLOW_CLASS_ID Class_ID(0x9c973e7, 0x244a5e1c) |
The class ID for the IPopulateFlow class.
#define POPFLOW_INTERFACE Interface_ID(0x12577496, 0x28c67c63) |
The interface ID for the IPopulateFlow class.