Populate/IPopulateIdleArea.h File Reference

IPopulateIdleArea.h File Reference

Classes

class  IPopulateIdleArea
 IPopulateIdleArea is the interface class to Populate idle area objects. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Populate
 

Macros

#define POPULATE_IDLEAREA_CLASS_ID   Class_ID(685327,452283)
 The class ID for the IPopulateIdleArea class. More...
 

Macro Definition Documentation

#define POPULATE_IDLEAREA_CLASS_ID   Class_ID(685327,452283)

The class ID for the IPopulateIdleArea class.