#include "../export.h"
#include "../iparamb2Typedefs.h"
#include "../ref.h"
#include "../ifnpub.h"
#include "../GetCOREInterface.h"
Classes | |
class | IShaderManager |
Represents the programmable shader associated with a material or texture map plug-in. More... | |
class | IShaderManagerCreator |
Factory class for IShaderManager objects. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::Graphics | |
Macros | |
#define | ISHADER_MANAGER_INTERFACE_ID Interface_ID(0x3fc568b8, 0xeea1adf) |
Interface ID of class IShaderManager. More... | |
#define | ISHADER_MANAGER_CREATOR_INTERFACE_ID Interface_ID(0x56e81398, 0x7f816f4f) |
Interface ID of class IShaderManagerCreator. More... | |
#define ISHADER_MANAGER_INTERFACE_ID Interface_ID(0x3fc568b8, 0xeea1adf) |
Interface ID of class IShaderManager.
#define ISHADER_MANAGER_CREATOR_INTERFACE_ID Interface_ID(0x56e81398, 0x7f816f4f) |
Interface ID of class IShaderManagerCreator.