Graphics/IShaderManager.h File Reference

IShaderManager.h File Reference
#include "../export.h"
#include "../iparamb2Typedefs.h"
#include "../ref.h"
#include "../ifnpub.h"
#include "../GetCOREInterface.h"

Classes

class  IShaderManager
 Represents the programmable shader associated with a material or texture map plug-in. More...
 
class  IShaderManagerCreator
 Factory class for IShaderManager objects. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Macros

#define ISHADER_MANAGER_INTERFACE_ID   Interface_ID(0x3fc568b8, 0xeea1adf)
 Interface ID of class IShaderManager. More...
 
#define ISHADER_MANAGER_CREATOR_INTERFACE_ID   Interface_ID(0x56e81398, 0x7f816f4f)
 Interface ID of class IShaderManagerCreator. More...
 

Macro Definition Documentation

#define ISHADER_MANAGER_INTERFACE_ID   Interface_ID(0x3fc568b8, 0xeea1adf)

Interface ID of class IShaderManager.

#define ISHADER_MANAGER_CREATOR_INTERFACE_ID   Interface_ID(0x56e81398, 0x7f816f4f)

Interface ID of class IShaderManagerCreator.