| Classes | |
| class | ImmediateRenderItemHandle | 
| This class is used to wrap user defined IDisplayCallback class.  More... | |
| Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |