Graphics/IndexBufferHandle.h File Reference

IndexBufferHandle.h File Reference
#include "SmartHandle.h"
#include "GeometryEnums.h"
#include "RenderEnums.h"

Classes

class  IndexBufferHandle
 IndexBufferHandle is a memory buffer that contain index data. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Variables

GraphicsDriverAPI IndexBufferHandle EmptyIndexBufferHandle