#include "GraphicsExport.h"#include "TextureHandle.h"#include "../MaxHeap.h"#include "../maxtypes.h"Classes | |
| class | TextureHandleUtility |
| This is utility class to create TextureHandle from Texmap. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |