#include "GraphicsExport.h"
#include "TextureHandle.h"
#include "../MaxHeap.h"
#include "../maxtypes.h"
Classes | |
class | TextureHandleUtility |
This is utility class to create TextureHandle from Texmap. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::Graphics | |