#include "SmartHandle.h"#include "GeometryEnums.h"#include "RenderEnums.h"#include "../Containers/Array.h"Classes | |
| class | VertexBufferHandle |
| VertexBufferHandle is a memory buffer that contain vertex data. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |
Typedefs | |
| typedef MaxSDK::Array< VertexBufferHandle > | VertexBufferHandleArray |
Variables | |
| GraphicsDriverAPI VertexBufferHandle | EmptyVertexBufferHandle |
| GraphicsDriverAPI MaxSDK::Array< VertexBufferHandle > | EmptyVertexBufferHandleArray |