Graphics/VertexBufferHandle.h File Reference

VertexBufferHandle.h File Reference
#include "SmartHandle.h"
#include "GeometryEnums.h"
#include "RenderEnums.h"
#include "../Containers/Array.h"

Classes

class  VertexBufferHandle
 VertexBufferHandle is a memory buffer that contain vertex data. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Typedefs

typedef MaxSDK::Array< VertexBufferHandle > VertexBufferHandleArray
 

Variables

GraphicsDriverAPI VertexBufferHandle EmptyVertexBufferHandle
 
GraphicsDriverAPI MaxSDK::Array< VertexBufferHandle > EmptyVertexBufferHandleArray