autoptr.h File Reference

autoptr.h File Reference
+ Related help topics:

Classes

struct  AutoPtrRef< OtherType >
 Helper class used to implement destructive copy semantics and allow for AutoPtrs to be used as return values. More...
 
class  SinglePointerDestructor< Type >
 DestructorPolicy template for pointer to single object types. More...
 
class  AutoPtr< Type, DestructorPolicy >
 Automatic memory-ownership pointer supporting "resource acquisition is initialization. More...
 
class  ArrayPointerDestructor< Type >
 DestructorPolicy template for pointer to array types. More...
 
class  ArrayAutoPtr< Type >
 Standard implementation of a AutoPtr for pointer to array types. More...
 
class  DeleteThisDestructor
 DestructorPolicy template for types requiring destruction through DeleteThis. More...
 
class  DeleteThisAutoPtr< Type >
 Partial template specialization of AutoPtr for types requiring destruction through a DeleteThis method. More...
 
class  AutoPtr< Type >
 Old AutoPtr class, maintained to support backwards compatibility. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Util
 

Macros

#define NULL   0
 

Macro Definition Documentation

#define NULL   0