| Outputs | |||||
| Value | boolean |
The boolean value of the script data. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose boolean value you want to retrieve. | ||
string | Key |
|
The index of the data. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | id |
The id value of the script data. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose id value you want to retrieve. | ||
string | Key |
|
The index of the data. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | float |
The numeric value of the script data. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose numeric value you want to retrieve. | ||
string | Key |
|
The index of the data. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | quaternion |
The rotation value of the script data. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose rotation value you want to retrieve. | ||
string | Key |
|
The index of the data. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | string |
The string value of the script data. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose string value you want to retrieve. | ||
string | Key |
|
The index of the data. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The vector3 value of the script data. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose vector3 value you want to retrieve. | ||
string | Key |
|
The index of the data. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose data you want to set. | ||
string | Key |
|
The index of the data. | ||
boolean | Value |
|
The boolean value set for the script data. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose data you want to set. | ||
string | Key |
|
The index of the data. | ||
id | Value |
|
The id value set for the script data. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose data you want to set. | ||
string | Key |
|
The index of the data. | ||
float | Value |
|
The numeric value set for the script data. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose data you want to set. | ||
string | Key |
|
The index of the data. | ||
quaternion | Value |
|
The rotation value set for the script data. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose data you want to set. | ||
string | Key |
|
The index of the data. | ||
string | Value |
|
The string value set for the script data. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit whose data you want to set. | ||
string | Key |
|
The index of the data. | ||
vector3 | Value |
|
The vector3 value set for the script data. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.