ActionContext Class Reference
An identifer for a group of keyboard shortcuts. Examples are the Main 3ds Max UI, Track View, and the Editable Mesh. They are registered using IActionManager::RegisterActionContext().
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tuple | Active = _swig_property(IsActive, SetActive) |
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tuple | Id = _swig_property(GetContextId) |
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tuple | Name = _swig_property(GetName) |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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GetContextId(ActionContext self) -> ActionContextId
GetName(ActionContext self) -> wchar_t const *
IsActive(ActionContext self) -> bool
def SetActive |
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self, |
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active = True |
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SetActive(ActionContext self, bool active=True)
SetActive(ActionContext self)