Orientation in 3D space using an angle and axis. This is similar to a quaternion, except that a normalized quaternion only represents -PI to +PI rotation and AngAxis will have the number of revolutions stored.
Public Member Functions | |
def | GetAngle (self) |
def | GetAxis (self) |
def | GetNumRevs (self) |
def | Set (self, args) |
def | SetAngle (self, args) |
def | SetAxis (self, args) |
def | SetNumRevs (self, args) |
Public Member Functions inherited from Wrapper | |
def | GetUnwrappedPtr (self) |
Public Attributes | |
this | |
Static Public Attributes | |
tuple | Angle = _swig_property(GetAngle, SetAngle) |
tuple | Axis = _swig_property(GetAxis, SetAxis) |
tuple | NumRevs = _swig_property(GetNumRevs, SetNumRevs) |
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
Static Public Attributes inherited from Wrapper | |
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
def GetAngle | ( | self | ) |
GetAngle(AngAxis self) -> float
def GetAxis | ( | self | ) |
GetAxis(AngAxis self) -> Point3
def GetNumRevs | ( | self | ) |
GetNumRevs(AngAxis self) -> int
def Set | ( | self, | |
args | |||
) |
Set(AngAxis self, float x, float y, float z, float ang) -> AngAxis Set(AngAxis self, Point3 ax, float ang) -> AngAxis Set(AngAxis self, Quat q) -> AngAxis Set(AngAxis self, Matrix3 m) -> AngAxis
def SetAngle | ( | self, | |
args | |||
) |
SetAngle(AngAxis self, float value)
def SetAxis | ( | self, | |
args | |||
) |
SetAxis(AngAxis self, Point3 value)
def SetNumRevs | ( | self, | |
args | |||
) |
SetNumRevs(AngAxis self, int num)