GraphicsWindow Class Reference
Represents InteractiveRenderer for Graphics Window, .
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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clearHitCode(GraphicsWindow self)
getRndLimits(GraphicsWindow self) -> int
def setHitRegion |
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setHitRegion(GraphicsWindow self, HitRegion rgn)
def setRndLimits |
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setRndLimits(GraphicsWindow self, DWORD l)
def setTransform |
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setTransform(GraphicsWindow self, Matrix3 m)