MappingChannel Class Reference
An array of Point3 data points (called texture vertexes) and an array of TVFace structures used for texture coordinates or color-per-vertex data.
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tuple | ChannelId = _swig_property(GetChannelId) |
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tuple | Enabled = _swig_property(IsEnabled, SetEnabled) |
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tuple | NumFaces = _swig_property(GetNumFaces) |
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tuple | NumTextureVertices = _swig_property(GetNumTextureVertices, SetNumTextureVertices) |
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tuple | TextureFaces = _swig_property(lambda self: (self.GetTextureFace(i) for i in xrange(self.GetNumFaces()))) |
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tuple | TextureFaceVertices = _swig_property(lambda self: (self.GetTextureFaceVertices(i) for i in xrange(self.GetNumFaces()))) |
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tuple | TextureVertices = _swig_property(lambda self: (self.GetTextureVertex(i) for i in xrange(self.GetNumTextureVertices()))) |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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GetChannelId(MappingChannel self) -> int
GetNumFaces(MappingChannel self) -> int
def GetNumTextureVertices |
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GetNumTextureVertices(MappingChannel self) -> int
def GetTextureFace |
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GetTextureFace(MappingChannel self, int face) -> TVFace
def GetTextureFaceVertex |
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GetTextureFaceVertex(MappingChannel self, int face, int i) -> Point3
def GetTextureFaceVertexIndex |
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GetTextureFaceVertexIndex(MappingChannel self, int face, int index) -> int
def GetTextureFaceVertices |
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GetTextureFaceVertices(MappingChannel self, int face) -> FacePoints
def GetTextureVertex |
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GetTextureVertex(MappingChannel self, int n) -> Point3
def GetTextureVertexFloat |
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GetTextureVertexFloat(MappingChannel self, int n, int element) -> float
IsEnabled(MappingChannel self) -> bool
def SetEnabled |
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b = True |
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SetEnabled(MappingChannel self, bool b=True)
SetEnabled(MappingChannel self)
def SetNumTextureVertices |
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SetNumTextureVertices(MappingChannel self, int n)
def SetTextureFace |
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SetTextureFace(MappingChannel self, int face, int a, int b, int c)
SetTextureFace(MappingChannel self, int face, TVFace f)
def SetTextureVertex |
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SetTextureVertex(MappingChannel self, int n, Point3 pt)
SetTextureVertex(MappingChannel self, int n, float x, float y, float z)