A triangular mesh.
Public Member Functions | |
def | AffectRegionFunction (args) |
def | AngleBetweenFaces (self, args) |
def | ApplyUVWMap (self, args) |
def | AutoSmooth (self, args) |
def | AverageSelVertCenter (self) |
def | AverageSelVertNormal (self) |
def | BaryCoords (self, args) |
def | BreakVerts (self, args) |
def | BuildBoundingBox (self) |
def | BuildNormals (self) |
def | BuildVisEdgeList (self) |
def | CheckNormals (self, args) |
def | ClearDispFlag (self, args) |
def | ClearFlag (self, args) |
def | ClearSpecifiedNormals (self) |
def | ClearVChannel (self, args) |
def | ClearVertexWeights (self) |
def | ClearVSelectionWeights (self) |
def | CloneFaces (self, args) |
def | CombineMeshes (args) |
def | CopyBasics (self, args) |
def | DeepCopy (self, args) |
def | DeleteFaceSet (self, args) |
def | DeleteFlaggedFaces (self) |
def | DeleteIsoVerts (self) |
def | DeleteSelected (self) |
def | DeleteVertSet (self, args) |
def | DeselectHiddenEdges (self) |
def | DeselectHiddenFaces (self) |
def | DisplayAllEdges (self, args) |
def | DisplayNormals (self, args) |
def | DivideEdge (self, args) |
def | DivideFace (self, args) |
def | DoesFaceExist (self, args) |
def | EdgeTessellate (self, args) |
def | ElementFromFace (self, args) |
def | EnableEdgeList (self, args) |
def | ExtrudeFaces (self, args) |
def | FaceCenter (self, args) |
def | FaceCenterTessellate |
def | FaceNormal (self, args) |
def | FaceSel (self) |
def | FindOpenEdges (self, args) |
def | FindVertsUsedOnlyByFaces (self, args) |
def | FitMaterialToMeshIDs (self, args) |
def | FitMeshIDsToMaterial (self, args) |
def | FlipNormal (self, args) |
def | FreeAll (self) |
def | FreeChannels (self, args) |
def | FreeVChannel (self, args) |
def | FreeVertexWeights (self) |
def | FreeVSelectionWeights (self) |
def | GetAlphaMap (self) |
def | GetBoundingBox (self, args) |
def | GetColorPerVertexMap (self) |
def | GetCustomMap (self, args) |
def | GetDefaultMap (self) |
def | GetDispFlag (self, args) |
def | GetDispFlags (self) |
def | GetDisplayBackFaceVertices () |
def | GetEdgeSel (self) |
def | GetFace (self, args) |
def | GetFaceCenter (self, args) |
def | GetFaceEdgeVis (self, args) |
def | GetFaceMatID (self, args) |
def | GetFaceNormal (self, args) |
def | GetFaceNormalFloat (self, args) |
def | GetFaceSel (self) |
def | GetFaceSmoothGroup (self, args) |
def | GetFaceVertex (self, args) |
def | GetFaceVertexIndex (self, args) |
def | GetFaceVertices (self, args) |
def | GetFlag (self, args) |
def | GetHandleBoxType () |
def | GetIsoMapVerts (self, args) |
def | GetIsoVerts (self) |
def | GetMapChannelID (args) |
def | GetMapChannelNum (args) |
def | GetMtlIndex (self) |
def | GetNormalCount (self) |
def | GetNormalsBuilt (self) |
def | GetNumCustomMaps (self) |
def | GetNumFaces (self) |
def | GetNumTVerts (self) |
def | GetNumVertices (self) |
def | GetRenderedVertexNormal (self, args) |
def | GetSelLevel (self) |
def | GetShadingMap (self) |
def | GetSmoothFlags (self) |
def | GetTVert (self, args) |
def | GetTVFace (self, args) |
def | GetUseVertexDots () |
def | GetUseVisEdge () |
def | GetVChannel (self, args) |
def | GetVertex (self, args) |
def | GetVertexDotType () |
def | GetVertexFlag (self, args) |
def | GetVertexFloat (self, args) |
def | GetVertexWeights (self, args) |
def | GetVertHide (self) |
def | GetVertSel (self) |
def | GetVSelectionWeights (self, args) |
def | HasTVFaces (self) |
def | HasVChannel (self, args) |
def | HasVertexWeights (self) |
def | HasVSelectionWeights (self) |
def | HiddenFacesToVerts (self, args) |
def | IndentSelFaces (self, args) |
def | Init (self) |
def | IntersectRay (self, args) |
def | InvalidateEdgeList (self) |
def | InvalidateGeomCache (self) |
def | InvalidateTopologyCache (self) |
def | InvalidateVertexCache (self, args) |
def | IsFaceCacheInvalid (self, args) |
def | MakeMapPlanar (self, args) |
def | NewAndCopyChannels (self, args) |
def | Optimize (self, args) |
def | PolyFromFace (self, args) |
def | ReduceDisplayCaches (self) |
def | RemoveDegenerateFaces (self) |
def | RemoveIllegalFaces (self) |
def | SetDispFlag (self, args) |
def | SetDisplayBackFaceVertices (args) |
def | SetEdgeSel (self, args) |
def | SetFaceEdgeVis (self, args) |
def | SetFaceMatID (self, args) |
def | SetFaceNormal (self, args) |
def | SetFaceSel (self, args) |
def | SetFaceSmoothGroup (self, args) |
def | SetFaceVertexIndexes (self, args) |
def | SetFlag (self, args) |
def | SetHandleBoxType (args) |
def | SetNormal (self, args) |
def | SetNumFaces (self, args) |
def | SetNumVerts (self, args) |
def | SetSelLevel (self, args) |
def | SetSmoothFlags (self, args) |
def | SetStaticMesh (self, args) |
def | SetTVert (self, args) |
def | SetUseVertexDots (args) |
def | SetUseVisEdge (args) |
def | SetVChannel (self, args) |
def | SetVert (self, args) |
def | SetVertexDotType (args) |
def | SetVertexFlag (self, args) |
def | SetVertexWeights (self, args) |
def | SetVertSel (self, args) |
def | SetVSelectionWeights (self, args) |
def | ShallowCopy (self, args) |
def | SliceMesh (args) |
def | SubObjectHitTest (self, args) |
def | SupportVChannel (self, args) |
def | SupportVertexWeights (self) |
def | SupportVSelectionWeights (self) |
def | TurnEdge (self, args) |
def | UnifyNormals (self, args) |
def | VertexDataType (args) |
def | VertexTempSel (self) |
def | VertSel (self) |
def | WeldCollinear (self, args) |
def | ZeroTopologyCache (self) |
Public Member Functions inherited from BaseInterfaceServer | |
def | GetInterfaceAt (self, args) |
def | GetNumInterfaces (self) |
Public Member Functions inherited from InterfaceServer | |
def | GetInterface (self, args) |
Public Member Functions inherited from Wrapper | |
def | GetUnwrappedPtr (self) |
Static Public Attributes | |
tuple | AffectRegionFunction = staticmethod(AffectRegionFunction) |
tuple | AlphaMap = _swig_property(GetDefaultMap) |
tuple | ColorPerVertexMap = _swig_property(GetColorPerVertexMap) |
tuple | CombineMeshes = staticmethod(CombineMeshes) |
tuple | CustomMaps = _swig_property(lambda self: (self.GetCustomMap(i) for i in xrange(self.GetNumCustomMaps()))) |
tuple | DefaultMap = _swig_property(GetDefaultMap) |
tuple | FaceCenters = _swig_property(lambda self: (self.GetFaceCenter(i) for i in xrange(self.GetNumFaces()))) |
tuple | FaceNormals = _swig_property(lambda self: (self.GetFaceNormal(i) for i in xrange(self.GetNumFaces()))) |
tuple | Faces = _swig_property(lambda self: (self.GetFace(i) for i in xrange(self.GetNumFaces()))) |
tuple | FaceVertices = _swig_property(lambda self: (self.GetFaceVertices(i) for i in xrange(self.GetNumFaces()))) |
tuple | GetDisplayBackFaceVertices = staticmethod(GetDisplayBackFaceVertices) |
tuple | GetHandleBoxType = staticmethod(GetHandleBoxType) |
tuple | GetMapChannelID = staticmethod(GetMapChannelID) |
tuple | GetMapChannelNum = staticmethod(GetMapChannelNum) |
tuple | GetUseVertexDots = staticmethod(GetUseVertexDots) |
tuple | GetUseVisEdge = staticmethod(GetUseVisEdge) |
tuple | GetVertexDotType = staticmethod(GetVertexDotType) |
tuple | NumCustomMaps = _swig_property(GetNumCustomMaps) |
tuple | NumFaces = _swig_property(GetNumFaces) |
tuple | NumVertices = _swig_property(GetNumVertices) |
tuple | SetDisplayBackFaceVertices = staticmethod(SetDisplayBackFaceVertices) |
tuple | SetHandleBoxType = staticmethod(SetHandleBoxType) |
tuple | SetUseVertexDots = staticmethod(SetUseVertexDots) |
tuple | SetUseVisEdge = staticmethod(SetUseVisEdge) |
tuple | SetVertexDotType = staticmethod(SetVertexDotType) |
tuple | ShadingMap = _swig_property(GetShadingMap) |
tuple | SliceMesh = staticmethod(SliceMesh) |
tuple | SmoothFlags = _swig_property(GetSmoothFlags, SetSmoothFlags) |
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
tuple | VertexDataType = staticmethod(VertexDataType) |
tuple | Vertices = _swig_property(lambda self: (self.GetVertex(i) for i in xrange(self.GetNumVertices()))) |
Static Public Attributes inherited from BaseInterfaceServer | |
tuple | Interfaces = _swig_property(lambda self: (self.GetInterfaceAt(i) for i in xrange(self.GetNumInterfaces()))) |
tuple | NumInterfaces = _swig_property(GetNumInterfaces) |
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
Static Public Attributes inherited from InterfaceServer | |
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
Static Public Attributes inherited from Wrapper | |
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
def AffectRegionFunction | ( | args | ) |
AffectRegionFunction(float dist, float falloff, float pinch, float bubble) -> float
def AngleBetweenFaces | ( | self, | |
args | |||
) |
AngleBetweenFaces(Mesh self, DWORD f0, DWORD f1) -> float
def ApplyUVWMap | ( | self, | |
args | |||
) |
ApplyUVWMap(Mesh self, int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, Matrix3 tm, int channel=1) ApplyUVWMap(Mesh self, int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, Matrix3 tm)
def AutoSmooth | ( | self, | |
args | |||
) |
AutoSmooth(Mesh self, float angle, bool useSel, bool preventIndirectSmoothing=True) AutoSmooth(Mesh self, float angle, bool useSel)
def AverageSelVertCenter | ( | self | ) |
AverageSelVertCenter(Mesh self) -> Point3
def AverageSelVertNormal | ( | self | ) |
AverageSelVertNormal(Mesh self) -> Point3
def BaryCoords | ( | self, | |
args | |||
) |
BaryCoords(Mesh self, DWORD face, Point3 p) -> Point3
def BreakVerts | ( | self, | |
args | |||
) |
BreakVerts(Mesh self, BitArray set)
def BuildBoundingBox | ( | self | ) |
BuildBoundingBox(Mesh self)
def BuildNormals | ( | self | ) |
BuildNormals(Mesh self)
def BuildVisEdgeList | ( | self | ) |
BuildVisEdgeList(Mesh self)
def CheckNormals | ( | self, | |
args | |||
) |
CheckNormals(Mesh self, bool illum)
def ClearDispFlag | ( | self, | |
args | |||
) |
ClearDispFlag(Mesh self, DWORD f)
def ClearFlag | ( | self, | |
args | |||
) |
ClearFlag(Mesh self, DWORD f)
def ClearSpecifiedNormals | ( | self | ) |
ClearSpecifiedNormals(Mesh self)
def ClearVChannel | ( | self, | |
args | |||
) |
ClearVChannel(Mesh self, int chan)
def ClearVertexWeights | ( | self | ) |
ClearVertexWeights(Mesh self)
def ClearVSelectionWeights | ( | self | ) |
ClearVSelectionWeights(Mesh self)
def CloneFaces | ( | self, | |
args | |||
) |
CloneFaces(Mesh self, BitArray fset)
def CombineMeshes | ( | args | ) |
CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2, Matrix3 tm1, Matrix3 tm2, int whichInv=0) CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2, Matrix3 tm1, Matrix3 tm2) CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2, int whichInv=0) CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2)
def CopyBasics | ( | self, | |
args | |||
) |
CopyBasics(Mesh self, Mesh other)
def DeepCopy | ( | self, | |
args | |||
) |
DeepCopy(Mesh self, Mesh amesh, ChannelMask channels)
def DeleteFaceSet | ( | self, | |
args | |||
) |
DeleteFaceSet(Mesh self, BitArray set, BitArray isoVert=0) DeleteFaceSet(Mesh self, BitArray set)
def DeleteFlaggedFaces | ( | self | ) |
DeleteFlaggedFaces(Mesh self) -> int
def DeleteIsoVerts | ( | self | ) |
DeleteIsoVerts(Mesh self)
def DeleteSelected | ( | self | ) |
DeleteSelected(Mesh self)
def DeleteVertSet | ( | self, | |
args | |||
) |
DeleteVertSet(Mesh self, BitArray set)
def DeselectHiddenEdges | ( | self | ) |
DeselectHiddenEdges(Mesh self)
def DeselectHiddenFaces | ( | self | ) |
DeselectHiddenFaces(Mesh self)
def DisplayAllEdges | ( | self, | |
args | |||
) |
DisplayAllEdges(Mesh self, int b)
def DisplayNormals | ( | self, | |
args | |||
) |
DisplayNormals(Mesh self, int b, float sc)
def DivideEdge | ( | self, | |
args | |||
) |
DivideEdge(Mesh self, DWORD edge, float prop=.5, bool visDiag1=TRUE, bool fixNeighbors=TRUE, bool visDiag2=TRUE) DivideEdge(Mesh self, DWORD edge, float prop=.5, bool visDiag1=TRUE, bool fixNeighbors=TRUE) DivideEdge(Mesh self, DWORD edge, float prop=.5, bool visDiag1=TRUE) DivideEdge(Mesh self, DWORD edge, float prop=.5) DivideEdge(Mesh self, DWORD edge)
def DivideFace | ( | self, | |
args | |||
) |
DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5, float prop2=.5, bool fixNeighbors=TRUE, bool split=True) DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5, float prop2=.5, bool fixNeighbors=TRUE) DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5, float prop2=.5) DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5) DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2)
def DoesFaceExist | ( | self, | |
args | |||
) |
DoesFaceExist(Mesh self, DWORD v0, DWORD v1, DWORD v2) -> bool
def EdgeTessellate | ( | self, | |
args | |||
) |
EdgeTessellate(Mesh self, float tens, bool ignoreSel=True) EdgeTessellate(Mesh self, float tens)
def ElementFromFace | ( | self, | |
args | |||
) |
ElementFromFace(Mesh self, DWORD f, BitArray set)
def EnableEdgeList | ( | self, | |
args | |||
) |
EnableEdgeList(Mesh self, int e)
def ExtrudeFaces | ( | self, | |
args | |||
) |
ExtrudeFaces(Mesh self, bool doFace=TRUE) ExtrudeFaces(Mesh self)
def FaceCenter | ( | self, | |
args | |||
) |
FaceCenter(Mesh self, DWORD fi) -> Point3
def FaceCenterTessellate | ( | self, | |
ignoreSel = True |
|||
) |
FaceCenterTessellate(Mesh self, bool ignoreSel=True) FaceCenterTessellate(Mesh self)
def FaceNormal | ( | self, | |
args | |||
) |
FaceNormal(Mesh self, DWORD fi, bool nrmlize=True) -> Point3 FaceNormal(Mesh self, DWORD fi) -> Point3
def FaceSel | ( | self | ) |
FaceSel(Mesh self) -> BitArray
def FindOpenEdges | ( | self, | |
args | |||
) |
FindOpenEdges(Mesh self, BitArray edges)
def FindVertsUsedOnlyByFaces | ( | self, | |
args | |||
) |
FindVertsUsedOnlyByFaces(Mesh self, BitArray fset, BitArray vset)
def FitMaterialToMeshIDs | ( | self, | |
args | |||
) |
FitMaterialToMeshIDs(Mesh self, Mtl mat) -> Mtl
def FitMeshIDsToMaterial | ( | self, | |
args | |||
) |
FitMeshIDsToMaterial(Mesh self, Mtl mat)
def FlipNormal | ( | self, | |
args | |||
) |
FlipNormal(Mesh self, int i)
def FreeAll | ( | self | ) |
FreeAll(Mesh self)
def FreeChannels | ( | self, | |
args | |||
) |
FreeChannels(Mesh self, ChannelMask channels, int zeroOthers=1) FreeChannels(Mesh self, ChannelMask channels)
def FreeVChannel | ( | self, | |
args | |||
) |
FreeVChannel(Mesh self, int chan)
def FreeVertexWeights | ( | self | ) |
FreeVertexWeights(Mesh self)
def FreeVSelectionWeights | ( | self | ) |
FreeVSelectionWeights(Mesh self)
def GetAlphaMap | ( | self | ) |
GetAlphaMap(Mesh self) -> MappingChannel
def GetBoundingBox | ( | self, | |
args | |||
) |
GetBoundingBox(Mesh self, Matrix3 tm) -> Box3 GetBoundingBox(Mesh self) -> Box3
def GetColorPerVertexMap | ( | self | ) |
GetColorPerVertexMap(Mesh self) -> MappingChannel
def GetCustomMap | ( | self, | |
args | |||
) |
GetCustomMap(Mesh self, int channel) -> MappingChannel
def GetDefaultMap | ( | self | ) |
GetDefaultMap(Mesh self) -> MappingChannel
def GetDispFlag | ( | self, | |
args | |||
) |
GetDispFlag(Mesh self, DWORD f) -> DWORD
def GetDispFlags | ( | self | ) |
GetDispFlags(Mesh self) -> DWORD
def GetDisplayBackFaceVertices | ( | ) |
GetDisplayBackFaceVertices() -> bool
def GetEdgeSel | ( | self | ) |
GetEdgeSel(Mesh self) -> BitArray
def GetFace | ( | self, | |
args | |||
) |
GetFace(Mesh self, int i) -> Face
def GetFaceCenter | ( | self, | |
args | |||
) |
GetFaceCenter(Mesh self, int i) -> Point3
def GetFaceEdgeVis | ( | self, | |
args | |||
) |
GetFaceEdgeVis(Mesh self, int i, int edge) -> bool
def GetFaceMatID | ( | self, | |
args | |||
) |
GetFaceMatID(Mesh self, int i) -> int
def GetFaceNormal | ( | self, | |
args | |||
) |
GetFaceNormal(Mesh self, int i, bool normalize=False) -> Point3 GetFaceNormal(Mesh self, int i) -> Point3
def GetFaceNormalFloat | ( | self, | |
args | |||
) |
GetFaceNormalFloat(Mesh self, int i, int element) -> float
def GetFaceSel | ( | self | ) |
GetFaceSel(Mesh self) -> BitArray
def GetFaceSmoothGroup | ( | self, | |
args | |||
) |
GetFaceSmoothGroup(Mesh self, int i) -> int
def GetFaceVertex | ( | self, | |
args | |||
) |
GetFaceVertex(Mesh self, int face, int i) -> Point3
def GetFaceVertexIndex | ( | self, | |
args | |||
) |
GetFaceVertexIndex(Mesh self, int face, int i) -> int
def GetFaceVertices | ( | self, | |
args | |||
) |
GetFaceVertices(Mesh self, int i) -> FacePoints
def GetFlag | ( | self, | |
args | |||
) |
GetFlag(Mesh self, DWORD f) -> DWORD
def GetHandleBoxType | ( | ) |
GetHandleBoxType() -> int
def GetIsoMapVerts | ( | self, | |
args | |||
) |
GetIsoMapVerts(Mesh self, int mp) -> BitArray
def GetIsoVerts | ( | self | ) |
GetIsoVerts(Mesh self) -> BitArray
def GetMapChannelID | ( | args | ) |
GetMapChannelID(int mp) -> DWORD
def GetMapChannelNum | ( | args | ) |
GetMapChannelNum(int mp) -> int
def GetMtlIndex | ( | self | ) |
GetMtlIndex(Mesh self) -> MtlID
def GetNormalCount | ( | self | ) |
GetNormalCount(Mesh self) -> int
def GetNormalsBuilt | ( | self | ) |
GetNormalsBuilt(Mesh self) -> int
def GetNumCustomMaps | ( | self | ) |
GetNumCustomMaps(Mesh self) -> int
def GetNumFaces | ( | self | ) |
GetNumFaces(Mesh self) -> int
def GetNumTVerts | ( | self | ) |
GetNumTVerts(Mesh self) -> int
def GetNumVertices | ( | self | ) |
GetNumVertices(Mesh self) -> int
def GetRenderedVertexNormal | ( | self, | |
args | |||
) |
GetRenderedVertexNormal(Mesh self, int i) -> Point3
def GetSelLevel | ( | self | ) |
GetSelLevel(Mesh self) -> DWORD
def GetShadingMap | ( | self | ) |
GetShadingMap(Mesh self) -> MappingChannel
def GetSmoothFlags | ( | self | ) |
GetSmoothFlags(Mesh self) -> int
def GetTVert | ( | self, | |
args | |||
) |
GetTVert(Mesh self, int i) -> Point3
def GetTVFace | ( | self, | |
args | |||
) |
GetTVFace(Mesh self, int i) -> TVFace
def GetUseVertexDots | ( | ) |
GetUseVertexDots() -> bool
def GetUseVisEdge | ( | ) |
GetUseVisEdge() -> bool
def GetVChannel | ( | self, | |
args | |||
) |
GetVChannel(Mesh self, int chan, int v) -> float
def GetVertex | ( | self, | |
args | |||
) |
GetVertex(Mesh self, int i) -> Point3
def GetVertexDotType | ( | ) |
GetVertexDotType() -> int
def GetVertexFlag | ( | self, | |
args | |||
) |
GetVertexFlag(Mesh self, int v) -> long
def GetVertexFloat | ( | self, | |
args | |||
) |
GetVertexFloat(Mesh self, int i, int element) -> float
def GetVertexWeights | ( | self, | |
args | |||
) |
GetVertexWeights(Mesh self, int v) -> float
def GetVertHide | ( | self | ) |
GetVertHide(Mesh self) -> BitArray
def GetVertSel | ( | self | ) |
GetVertSel(Mesh self) -> BitArray
def GetVSelectionWeights | ( | self, | |
args | |||
) |
GetVSelectionWeights(Mesh self, int v) -> float
def HasTVFaces | ( | self | ) |
HasTVFaces(Mesh self) -> bool
def HasVChannel | ( | self, | |
args | |||
) |
HasVChannel(Mesh self, int chan) -> bool
def HasVertexWeights | ( | self | ) |
HasVertexWeights(Mesh self) -> bool
def HasVSelectionWeights | ( | self | ) |
HasVSelectionWeights(Mesh self) -> bool
def HiddenFacesToVerts | ( | self, | |
args | |||
) |
HiddenFacesToVerts(Mesh self, BitArray alsoHide)
def IndentSelFaces | ( | self, | |
args | |||
) |
IndentSelFaces(Mesh self, float amount)
def Init | ( | self | ) |
Init(Mesh self)
def IntersectRay | ( | self, | |
args | |||
) |
IntersectRay(Mesh self, Ray ray, float & at, Point3 norm) -> bool IntersectRay(Mesh self, Ray ray, float & at, Point3 norm, DWORD & fi, Point3 bary) -> bool
def InvalidateEdgeList | ( | self | ) |
InvalidateEdgeList(Mesh self)
def InvalidateGeomCache | ( | self | ) |
InvalidateGeomCache(Mesh self)
def InvalidateTopologyCache | ( | self | ) |
InvalidateTopologyCache(Mesh self)
def InvalidateVertexCache | ( | self, | |
args | |||
) |
InvalidateVertexCache(Mesh self, int vertex)
def IsFaceCacheInvalid | ( | self, | |
args | |||
) |
IsFaceCacheInvalid(Mesh self, int faceIndex) -> bool
def MakeMapPlanar | ( | self, | |
args | |||
) |
MakeMapPlanar(Mesh self, int mp)
def NewAndCopyChannels | ( | self, | |
args | |||
) |
NewAndCopyChannels(Mesh self, ChannelMask channels)
def Optimize | ( | self, | |
args | |||
) |
Optimize(Mesh self, float normThresh, float edgeThresh, float bias, float maxEdge, DWORD flags)
def PolyFromFace | ( | self, | |
args | |||
) |
PolyFromFace(Mesh self, DWORD f, BitArray set, float thresh, bool ignoreVisEdges)
def ReduceDisplayCaches | ( | self | ) |
ReduceDisplayCaches(Mesh self)
def RemoveDegenerateFaces | ( | self | ) |
RemoveDegenerateFaces(Mesh self) -> bool
def RemoveIllegalFaces | ( | self | ) |
RemoveIllegalFaces(Mesh self) -> bool
def SetDispFlag | ( | self, | |
args | |||
) |
SetDispFlag(Mesh self, DWORD f)
def SetDisplayBackFaceVertices | ( | args | ) |
SetDisplayBackFaceVertices(bool b)
def SetEdgeSel | ( | self, | |
args | |||
) |
SetEdgeSel(Mesh self, BitArray sel)
def SetFaceEdgeVis | ( | self, | |
args | |||
) |
SetFaceEdgeVis(Mesh self, int i, bool a, bool b, bool c)
def SetFaceMatID | ( | self, | |
args | |||
) |
SetFaceMatID(Mesh self, int i, int id)
def SetFaceNormal | ( | self, | |
args | |||
) |
SetFaceNormal(Mesh self, int i, Point3 xyz)
def SetFaceSel | ( | self, | |
args | |||
) |
SetFaceSel(Mesh self, BitArray sel)
def SetFaceSmoothGroup | ( | self, | |
args | |||
) |
SetFaceSmoothGroup(Mesh self, int i, int sg)
def SetFaceVertexIndexes | ( | self, | |
args | |||
) |
SetFaceVertexIndexes(Mesh self, int face, int a, int b, int c)
def SetFlag | ( | self, | |
args | |||
) |
SetFlag(Mesh self, DWORD f)
def SetHandleBoxType | ( | args | ) |
SetHandleBoxType(int t)
def SetNormal | ( | self, | |
args | |||
) |
SetNormal(Mesh self, int i, Point3 xyz)
def SetNumFaces | ( | self, | |
args | |||
) |
SetNumFaces(Mesh self, int n)
def SetNumVerts | ( | self, | |
args | |||
) |
SetNumVerts(Mesh self, int n)
def SetSelLevel | ( | self, | |
args | |||
) |
SetSelLevel(Mesh self, DWORD selLevel)
def SetSmoothFlags | ( | self, | |
args | |||
) |
SetSmoothFlags(Mesh self, int f)
def SetStaticMesh | ( | self, | |
args | |||
) |
SetStaticMesh(Mesh self, bool staticMesh)
def SetTVert | ( | self, | |
args | |||
) |
SetTVert(Mesh self, int i, Point3 xyz) SetTVert(Mesh self, int i, float x, float y, float z)
def SetUseVertexDots | ( | args | ) |
SetUseVertexDots(bool b)
def SetUseVisEdge | ( | args | ) |
SetUseVisEdge(bool b)
def SetVChannel | ( | self, | |
args | |||
) |
SetVChannel(Mesh self, int chan, int v, float w)
def SetVert | ( | self, | |
args | |||
) |
SetVert(Mesh self, int i, Point3 xyz) SetVert(Mesh self, int i, float x, float y, float z)
def SetVertexDotType | ( | args | ) |
SetVertexDotType(int t)
def SetVertexFlag | ( | self, | |
args | |||
) |
SetVertexFlag(Mesh self, int v, long val)
def SetVertexWeights | ( | self, | |
args | |||
) |
SetVertexWeights(Mesh self, int v, float w)
def SetVertSel | ( | self, | |
args | |||
) |
SetVertSel(Mesh self, BitArray sel)
def SetVSelectionWeights | ( | self, | |
args | |||
) |
SetVSelectionWeights(Mesh self, int v, float w)
def ShallowCopy | ( | self, | |
args | |||
) |
ShallowCopy(Mesh self, Mesh amesh, ChannelMask channels)
def SliceMesh | ( | args | ) |
SliceMesh(Mesh mesh, Point3 N, float off, bool split=True, bool remove=True) SliceMesh(Mesh mesh, Point3 N, float off, bool split=True) SliceMesh(Mesh mesh, Point3 N, float off)
def SubObjectHitTest | ( | self, | |
args | |||
) |
SubObjectHitTest(Mesh self, HitRegion hr, DWORD flags, SubObjHitList hitList) -> bool
def SupportVChannel | ( | self, | |
args | |||
) |
SupportVChannel(Mesh self, int chan)
def SupportVertexWeights | ( | self | ) |
SupportVertexWeights(Mesh self)
def SupportVSelectionWeights | ( | self | ) |
SupportVSelectionWeights(Mesh self)
def TurnEdge | ( | self, | |
args | |||
) |
TurnEdge(Mesh self, DWORD edge, DWORD * otherEdge=None) TurnEdge(Mesh self, DWORD edge)
def UnifyNormals | ( | self, | |
args | |||
) |
UnifyNormals(Mesh self, bool selOnly)
def VertexDataType | ( | args | ) |
VertexDataType(bool vdID) -> bool
def VertexTempSel | ( | self | ) |
VertexTempSel(Mesh self) -> BitArray
def VertSel | ( | self | ) |
VertSel(Mesh self) -> BitArray
def WeldCollinear | ( | self, | |
args | |||
) |
WeldCollinear(Mesh self, BitArray set)
def ZeroTopologyCache | ( | self | ) |
ZeroTopologyCache(Mesh self)