For information on the file name syntax, see 
		Subfolders and names of rendered images.
	 
Note: You can also set the file name of rendered files when you render from a shell or command line, using 
		
Render and the 
		
-im option. 
		
See 
		  About command line rendering for information about command line rendering. 
		
	  
To set the file name (syntax) for rendered images
- In the File Output section of the 
		  Render Settings window, set the following:
		  - File name prefix, (for example, 
				rocket):
				
| Option | Example | 
|---|
 | name | rocket |  | name.ext | rocket.iff |  | name.#.ext | rocket.1.iff |  | name.ext.# | rocket.iff.1 |  | name.# | rocket.1 |  | name#.ext | rocket1.iff |  
 
Attention:  
				  - If you select an option that 
						does not contain 
						#, Maya renders a single frame.
					 
- If you select an option that 
						does contain#, Maya renders an image sequence (animation). The top of the 
						Render Settings window provides feedback for the output files.
					 
 
 
 
-  
		  Frame/Animation Ext to the combination and order of base name (name). 
		  
		
- File format extension (ext). 
		
- Frame number extension (#) you want rendered files to have.
		
-  
		  Start Frame to the first frame you want to render and 
		  End Frame to the last frame you want to render.
		
-  
		  By Frame to the increment between frames you want to render.
		
-  
		  Frame Padding to the number of digits you want in frame number extensions.
		
To use a custom file format extension for rendered images
-  The file format extension is the standard file format extension for the current 
		  Image Format 
		  setting. To change that, in the File Output section of the 
		  Render Settings window, turn on 
		  Use Custom Extension and type the extension you want to use.