This feature is only supported for software rendering; for example, with the Maya software renderer. It is not supported with Maya Hardware 2.0. If you are using the Arnold for Maya renderer, see also 
		Arnold RenderView Window.
	 
When you drag a marquee (render region) around the entire scene or part of the scene, the IPR image begins to update. If you change lights, shadows, materials, textures, and post processes (special effects) such as glow and fog, you can see the results of your changes interactively. 
	 
For detailed information on IPR rendering, see 
		About Interactive Photorealistic Rendering (IPR). 
	 
Note: The amount of memory used during an IPR session may be considerable. The upper-right corner of 
		Render View displays how much memory is being used for the current IPR tuning region. 
	 
To visualize scene adjustments interactively
- Do one of the following: 
		  - Click the scene view you want to render, then click the 
				IPR Render button (from the Status Line or from within 
				Render View if it is open). The scene appears in 
				Render View, and an IPR image is created. 
			 
- To load an existing IPR file, select 
				File > Open IPR File..., then select the file. 
			 
 
-  Marquee select a region within the IPR rendered image in 
		  Render View. 
		  Note: You must select a region to adjust before you start to modify rendering attributes. The region you select determines the amount of memory required by IPR to re-render the adjusted region. 
		   
- Adjust the scene, for example, add lights or modify materials and texture attributes. 
		  The selected region of the IPR image updates as you adjust the scene. 
		   - To render another view instead, select 
				 in 
				Render View and select a view from the drop-down list. 
			 
- If you change the view (such as tumble or zoom, or add new elements to the scene) and want to update the result, click the 
				Redo Previous IPR Render icon in 
				Render View or from the 
				Render menu in Maya’s main menu bar. 
			 
- If you only want to change certain elements such as lighting or textures and do not change the view, simply drag a marquee around the object or part of the object you want to update. The results in 
				Render View are immediate. 
				
 
				Tip:  
				  After you marquee select a region, you can drag materials and textures onto objects within the region, just as you can make connections by dragging swatches from 
					 Hypershade onto surfaces in the views. 
				   
 
 
Pause, cancel or save an IPR render
 
		 
		 To pause an IPR render
- Press the pause button. 
		  
To cancel an IPR render
- Press Esc. 
			 The IPR render stops. You cannot adjust a cancelled 
				IPR Render; you must perform a complete 
				IPR Render to adjust a region. 
			  
To save an IPR file
-  Select 
			 . The 
			 Save IPR File window displays. Type the name of the file and click 
			 Save. 
			 Note: Because an IPR file saves the deep raster information in addition to the visible color information, an IPR file can be very large. Ensure you have sufficient disk space. 
			  
Batch render IPR files
 
		 
		 You can batch render IPR files from the command line. 
		
 
		For more information about batch rendering or command line rendering, see 
		  About batch renders from within Maya (UI) and 
		  About command line rendering. 
		
 
		To batch render IPR files with the Maya software renderer
- In a shell or command line, type: 
			  
				Render -r sw -ipr true <scene> 
			  See 
				 About command line rendering for information and flags about batch rendering from the command line. 
			  Notes: - You cannot batch render IPR files from within Maya. 
				
- Batch rendering to produce IPR files is not multi-threaded.