Public Member Functions | |
| FBMocapJointsState (int pSkeletonJointsCount) | |
| Constructor. More... | |
Public Attributes | |
| int | mSkeletonJointsCount |
| Number of joints according to specific motion capture device. More... | |
| double | mFloorClipPlaneW |
| Floor Clip Plane W value for camera reposition. More... | |
| FBSkeletonTrackingState | mSkeletonTrackingState |
| State of the skeleton tracking. More... | |
| FBTVector | mSkeletonPosition |
| Position of the skeleton. More... | |
| FBTVector * | mSkeletonJointsPositions |
| Positions of each joint. More... | |
| FBMatrix * | mSkeletonJointsGlobalOrientations |
| Global orientations of each bone. More... | |
| FBSkeletonJointTrackingState * | mSkeletonJointTrackingState |
| State of the skeleton joint tracking. More... | |
Definition at line 1299 of file fbcharacter.h.
| FBMocapJointsState | ( | int | pSkeletonJointsCount | ) |
Constructor.
| pSkeletonJointsCount | Number of joints set by specific motion capture device. |
| double mFloorClipPlaneW |
Floor Clip Plane W value for camera reposition.
Definition at line 1310 of file fbcharacter.h.
| int mSkeletonJointsCount |
Number of joints according to specific motion capture device.
Definition at line 1309 of file fbcharacter.h.
| FBMatrix* mSkeletonJointsGlobalOrientations |
Global orientations of each bone.
Definition at line 1314 of file fbcharacter.h.
| FBTVector* mSkeletonJointsPositions |
Positions of each joint.
Definition at line 1313 of file fbcharacter.h.
| FBSkeletonJointTrackingState* mSkeletonJointTrackingState |
State of the skeleton joint tracking.
Definition at line 1315 of file fbcharacter.h.
| FBTVector mSkeletonPosition |
Position of the skeleton.
Definition at line 1312 of file fbcharacter.h.
| FBSkeletonTrackingState mSkeletonTrackingState |
State of the skeleton tracking.
Definition at line 1311 of file fbcharacter.h.