1 #ifndef __FBACTIONMANAGER_H__ 2 #define __FBACTIONMANAGER_H__ 45 #include <kaydaradef.h> 50 #define FBSDK_DLL K_DLLIMPORT 55 #ifdef FBSDKUseNamespace 57 #endif //FBSDKUseNamespace 79 const char* GetCurrentInteractionMode();
84 void SetCurrentInteractionMode(
const char *pMode );
92 #ifdef FBSDKUseNamespace 94 #endif //FBSDKUseNamespace 96 #endif //__FBACTIONMANAGER_H__ FB_DEFINE_COMPONENT(K_DLLIMPORT, AnimationNode)
Animation node class.
#define FBSDKNamespace
FBSDKNamespace define.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
#define FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
#define FBClassDeclare(Name, Parent)
Class declaration.
MotionBuilder SDK base class.