VolumeFaderEffect Class Reference
#include <Phonon/VolumeFaderEffect>
Audio effect to gradually fade the audio volume.
This effect differs from gradually changing the output volume in that a dedicated effect can change the volume in the smallest possible steps while every other volume control will make more or less noticeable steps.
- Author
- Matthias Kretz kretz.nosp@m.@kde.nosp@m..org
- See also
- AudioOutput::volume
Definition at line 50 of file volumefadereffect.h.
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float | volume () const |
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double | volumeDecibel () const |
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FadeCurve | fadeCurve () const |
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| ~Effect () |
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| Effect (const EffectDescription &description, QObject *parent=0) |
| QObject constructor. More...
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EffectDescription | description () const |
| Returns the description of this effect. More...
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QList< EffectParameter > | parameters () const |
| Returns a list of parameters that this effect provides to control its behaviour. More...
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QVariant | parameterValue (const EffectParameter &) const |
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void | setParameterValue (const EffectParameter &, const QVariant &value) |
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Q_INVOKABLE | QObject (QObject *parent=0) |
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virtual | ~QObject () |
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virtual bool | event (QEvent *) |
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virtual bool | eventFilter (QObject *, QEvent *) |
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QString | objectName () const |
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void | setObjectName (const QString &name) |
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bool | isWidgetType () const |
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bool | signalsBlocked () const |
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bool | blockSignals (bool b) |
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QThread * | thread () const |
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void | moveToThread (QThread *thread) |
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int | startTimer (int interval) |
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void | killTimer (int id) |
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template<typename T > |
T | findChild (const QString &aName=QString()) const |
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template<typename T > |
QList< T > | findChildren (const QString &aName=QString()) const |
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template<typename T > |
QList< T > | findChildren (const QRegExp &re) const |
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const QObjectList & | children () const |
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void | setParent (QObject *) |
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void | installEventFilter (QObject *) |
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void | removeEventFilter (QObject *) |
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bool | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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bool | disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0) |
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bool | disconnect (const QObject *receiver, const char *member=0) |
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void | dumpObjectTree () |
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void | dumpObjectInfo () |
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bool | setProperty (const char *name, const QVariant &value) |
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QVariant | property (const char *name) const |
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QList< QByteArray > | dynamicPropertyNames () const |
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void | setUserData (uint id, QObjectUserData *data) |
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QObjectUserData * | userData (uint id) const |
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QObject * | parent () const |
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bool | inherits (const char *classname) const |
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virtual | ~MediaNode () |
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bool | isValid () const |
| Tells whether the backend provides an implementation of this class. More...
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QList< Path > | inputPaths () const |
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QList< Path > | outputPaths () const |
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void | destroyed (QObject *=0) |
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static bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
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static bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
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static uint | registerUserData () |
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| Effect (EffectPrivate &dd, QObject *parent) |
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QObject * | sender () const |
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int | senderSignalIndex () const |
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int | receivers (const char *signal) const |
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virtual void | timerEvent (QTimerEvent *) |
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virtual void | childEvent (QChildEvent *) |
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virtual void | customEvent (QEvent *) |
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virtual void | connectNotify (const char *signal) |
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virtual void | disconnectNotify (const char *signal) |
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| QObject (QObjectPrivate &dd, QObject *parent=0) |
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| MediaNode (MediaNodePrivate &dd) |
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QScopedPointer< QObjectData > | d_ptr |
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MediaNodePrivate *const | k_ptr |
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static const QMetaObject | staticQtMetaObject |
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Determines the curve of the volume change.
Enumerator |
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Fade3Decibel |
"Crossfade curve" / "fast" fade out
Often the best fade for a crossfade, as after half of the time the volume reached -3dB. This means that half the possible power (which is proportional to the square of the voltage) is reached. Summed, the maximum power of two audio signals fading with a -3dB curve will always be equal.
For fading in or out the -3dB curve is too abrupt in the end.
This is the default fade curve.
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Fade6Decibel |
"Linear" fade out
With a -6dB fade curve after half of the fading time -6dB has been reached. -6dB is equal to half of the voltage meaning that the voltage multiplier changes linearly from the start of the fade to the end.
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Fade9Decibel |
"slow" fade out
After half of the fade time -9dB are reached. So the fade is fast in the beginning and slow in the end. This is a good fade for ending music.
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Fade12Decibel |
more extreme version of the -9dB fade
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Definition at line 89 of file volumefadereffect.h.
more extreme version of the -9dB fade
"Crossfade curve" / "fast" fade out
double volumeDecibel |
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const |
Tells the Fader to change the volume from the current volume to 100% in fadeTime
milliseconds.
Short for fadeTo
(1.0, fadeTime).
- Parameters
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fadeTime | the fade duration in milliseconds |
- See also
- fadeTo
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volume
Tells the Fader to change the volume from the current volume to 0% in fadeTime
milliseconds.
Short for fadeTo
(0.0, fadeTime).
- Parameters
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fadeTime | the fade duration in milliseconds |
- See also
- fadeTo
void setVolume |
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float |
volume | ) |
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slot |
void setVolumeDecibel |
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double |
volumeDecibel | ) |
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slot |
void fadeTo |
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float |
volume, |
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int |
fadeTime |
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) |
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slot |
Tells the Fader to change the volume from the current value to volume
in fadeTime
milliseconds.
- See also
- fadeIn
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fadeOut
This is the current volume of the output as voltage factor.
Setting this property changes the volume immediately.
1.0 means 100%, 0.5 means 50% voltage/25% power, 0.0 means 0%
- See also
- volumeDecibel
Definition at line 64 of file volumefadereffect.h.
This is the current volume of the output in decibel.
Setting this property changes the volume immediately.
0 dB means no change in volume, -6dB means an attenuation of the voltage to 50% and an attenuation of the power to 25%, -inf dB means silence.
- See also
- volume
Definition at line 75 of file volumefadereffect.h.
The documentation for this class was generated from the following file: