#include <qglframebufferobject.h>
Definition at line 140 of file qglframebufferobject.h.
Public Member Functions | |
QGLFramebufferObjectFormat () | |
QGLFramebufferObjectFormat (const QGLFramebufferObjectFormat &other) | |
QGLFramebufferObjectFormat & | operator= (const QGLFramebufferObjectFormat &other) |
~QGLFramebufferObjectFormat () | |
void | setSamples (int samples) |
int | samples () const |
void | setMipmap (bool enabled) |
bool | mipmap () const |
void | setAttachment (QGLFramebufferObject::Attachment attachment) |
QGLFramebufferObject::Attachment | attachment () const |
void | setTextureTarget (GLenum target) |
GLenum | textureTarget () const |
void | setInternalTextureFormat (GLenum internalTextureFormat) |
GLenum | internalTextureFormat () const |
bool | operator== (const QGLFramebufferObjectFormat &other) const |
bool | operator!= (const QGLFramebufferObjectFormat &other) const |
QGLFramebufferObjectFormat | ( | const QGLFramebufferObjectFormat & | other | ) |
QGLFramebufferObjectFormat& operator= | ( | const QGLFramebufferObjectFormat & | other | ) |
void setMipmap | ( | bool | enabled | ) |
bool mipmap | ( | ) | const |
void setAttachment | ( | QGLFramebufferObject::Attachment | attachment | ) |
QGLFramebufferObject::Attachment attachment | ( | ) | const |
GLenum textureTarget | ( | ) | const |
GLenum internalTextureFormat | ( | ) | const |
bool operator== | ( | const QGLFramebufferObjectFormat & | other | ) | const |
bool operator!= | ( | const QGLFramebufferObjectFormat & | other | ) | const |