To stitch triangles

Applies to 2020.2 Update and later

Merge open triangle edges very close and mostly parallel into one common, closed edge

Corners and edges of adjacent triangles are merged. If the corner of two adjacent triangles are not in the exact same location, the corners are moved together, which can slightly distort the shape of the part.

This command has been removed from the main menu and is now only available in the context view, by using the script action, or through the context menu.

  1. In the context view, switch to the Actions tab.
  2. Choose Stitch Triangles.
    • Specify the tolerance which defines the maximum distance corners may be moved.
      Note: The tolerance cannot be exactly zero.
    • If at least two triangles are selected, you can enable Selected Triangles only to only apply the stitching operation to the selected triangles. If disabled, the operation is applied to all triangles.
    • Enable the Ignore Orientation check box to connect triangles with opposing normals. Please note that this may generate meshes that include triangles with inverted normals, which should be addressed afterwards.
  3. Click OK to execute stitching based on your settings.