The nodes in this category get texture coordinates from a UV set attached to the mesh being shaded.
Other related nodes 
| Outputs | |||||
Out | auto |
The output value or values produced by this node. | |||
| Pre-requisites | Output nodes | This node can only be used in a shader graph that contains one of the following output nodes: | |||
Other related nodes 
Node definition in file: core/shader_nodes/texture_coordinate0.shader_node
| Outputs | |||||
Out | auto |
The output value or values produced by this node. | |||
| Pre-requisites | Output nodes | This node can only be used in a shader graph that contains one of the following output nodes: | |||
Node definition in file: core/shader_nodes/texture_coordinate1.shader_node
| Outputs | |||||
Out | auto |
The output value or values produced by this node. | |||
| Pre-requisites | Output nodes | This node can only be used in a shader graph that contains one of the following output nodes: | |||
Node definition in file: core/shader_nodes/texture_coordinate2.shader_node
| Outputs | |||||
Out | auto |
The output value or values produced by this node. | |||
| Pre-requisites | Output nodes | This node can only be used in a shader graph that contains one of the following output nodes: | |||
Node definition in file: core/shader_nodes/texture_coordinate3.shader_node
| Outputs | |||||
Out | auto |
The output value or values produced by this node. | |||
| Pre-requisites | Output nodes | This node can only be used in a shader graph that contains one of the following output nodes: | |||
Node definition in file: core/shader_nodes/texture_coordinate4.shader_node