Smooth a mesh

How to smooth regions on meshes.

Note:

To better see the smoothing effect, first shade your mesh by using Diagnostic Shading or WindowDisplay > Hardware Shade . Increasing the mesh Transparency (in the Control Panel) will also help.

  1. Choose Mesh > Mesh Cleanup > Mesh Smooth .
  2. Select the mesh to smooth.
  3. To smooth the entire mesh, go to step 5.
  4. Select the triangles to smooth using the selection mode set under Selection Options in the Mesh Smooth Control window.

    The selected triangles are highlighted in blue.

  5. Click the Smooth button repeatedly until the desired amount of smoothness is achieved.

    The mesh updates after each iteration.

    Note:

    To keep the vertices from moving by more than a certain amount, turn Restrict on, and use the Maximum Permitted option.

  6. To see a color deviation map showing the deviation between the original and smoothed mesh, turn on Show Deviation Map and adjust the Deviation Map Settings if necessary.

    The color map display updates each time you click the Smooth button.

  7. Use Edit > Undo to undo successive smoothing iterations.

    The color map display updates for each smoothing step that you undo.

Note:

When exiting the Smooth tool, the display returns to the shading mode (if any) that was applied to the mesh prior to entering the tool.