ParticleFlow/IPFRender.h File Reference
         
    
#include "PFExport.h"
#include "../ifnpub.h"
#include "../triobj.h"
Render related interface for an Operator. 
If an Operator has a Render interface then the Operator is called to supply geometry for render in the current ActionList. 
      
        
          | #define PFRENDER_INTERFACE   Interface_ID(0x75aa7a7f, 0x19c66a0a) | 
      
 
 
#define NULL
Definition: autoptr.h:18
#define GetPFRenderInterface(obj)
Definition: IPFRender.h:25
 
 
 
#define NULL
Definition: autoptr.h:18
virtual Object * GetObjectRef()=0
IPFRender * PFRenderInterface(Object *obj)
Definition: IPFRender.h:126