This file contains The notification API events we receive when something is updated in the scene. 
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| enum | NodeEventType { EventType_Node_ParamBlock =1<<0, 
EventType_Node_Uncategorized =1<<1, 
EventType_Node_WireColor =1<<2, 
EventType_Node_Transform =1<<3,
 EventType_Node_Deleted =1<<4, 
EventType_Node_Hide =1<<5, 
EventType_Node_Selection =1<<6, 
EventType_Node_Material_Replaced =1<<7,
 EventType_Node_Material_Updated =1<<8, 
EventType_Node_Reference =1<<9, 
EventType_Node_RenderProperty =1<<10, 
EventType_Node_GIProperty =1<<11,
 EventType_Node_DisplayProperty =1<<12, 
EventType_Mesh_Vertices =1<<13, 
EventType_Mesh_Faces =1<<14, 
EventType_Mesh_UVs =1<<15
 }
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|  | The classes instances we receive when we are notified of a change:  More... 
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| enum | MaterialEventType { EventType_Material_ParamBlock =1<<0, 
EventType_Material_Deleted =1<<1, 
EventType_Material_Reference =1<<2, 
EventType_Material_Uncategorized =1<<3
 } | 
|  | The update types for materials, you will receive a IMaterialEvent.  More... 
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| enum | TexmapEventType { EventType_Texmap_ParamBlock =1<<0, 
EventType_Texmap_Deleted =1<<1, 
EventType_Texmap_Uncategorized =1<<2
 } | 
|  | The update types for materials, you will receive a ITexmapEvent.  More... 
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| enum | ReferenceTargetEventType { EventType_ReferenceTarget_ParamBlock =1<<0, 
EventType_ReferenceTarget_Deleted =1<<1, 
EventType_ReferenceTarget_Uncategorized =1<<2
 } | 
|  | The update types for materials, you will receive a ITexmapEvent.  More... 
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| enum | ViewEventType { EventType_View_Properties = 1<<0, 
EventType_View_Active = 1<<1, 
EventType_View_Deleted = 1<<2, 
EventType_View_Type = 1<<3
 } | 
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| enum | SceneEventType { EventType_Scene_Node_Added =1<<0, 
EventType_Scene_Node_Removed =1<<1
 } | 
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| enum | RenderSettingsEventType { EventType_RenderSettings_LockView =1<<0
 } | 
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| enum | RenderEnvironmentEventType { EventType_RenderEnvironment_BackgroundColor =1<<0, 
EventType_RenderEnvironment_EnvironmentMap =1<<1, 
EventType_RenderEnvironment_EnvironmentMapState =2<<2
 } | 
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| enum | NotifierType { NotifierType_Node_Camera, 
NotifierType_Node_Light, 
NotifierType_Node_Helper, 
NotifierType_Node_Geom,
 NotifierType_Material, 
NotifierType_Texmap, 
NotifierType_ReferenceTarget, 
NotifierType_View,
 NotifierType_SceneNode, 
NotifierType_RenderSettings, 
NotifierType_RenderEnvironment
 }
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|  | The types of notifiers which may be registered, each corresponding to its own event class.  More... 
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