#include "GraphicsExport.h"#include "BaseRasterHandle.h"#include "TargetHandle.h"#include "RenderEnums.h"#include "../MaxHeap.h"#include "../strclass.h"| Classes | |
| struct | LockedRect | 
| Defines a rectangular region that has been locked by a call to TextureHandle::LockRect().  More... | |
| class | TextureHandle | 
| This is texture class to support texture for material, such as TextureMaterialHandle.  More... | |
| Namespaces | |
| MaxSDK | |
| MaxSDK::Graphics | |