| Macros | |
| #define | MESHMAP_USED 0x0001 | 
| Indicates this mapping channel is actually used (carries mapping information).  More... | |
| #define | MESHMAP_TEXTURE 0x0002 | 
| Indicates this is a texture mapping channel.  More... | |
| #define | MESHMAP_VERTCOLOR 0x0004 | 
| Indicates this is a vertex color channel.  More... | |
| #define | MESHMAP_USER 0x0100 | 
| Indicates the channel is used for a developer purpose.  More... | |
| #define MESHMAP_USED 0x0001 | 
Indicates this mapping channel is actually used (carries mapping information).
| #define MESHMAP_TEXTURE 0x0002 | 
Indicates this is a texture mapping channel.
| #define MESHMAP_VERTCOLOR 0x0004 | 
Indicates this is a vertex color channel.
| #define MESHMAP_USER 0x0100 | 
Indicates the channel is used for a developer purpose.