maxnet_job.h File Reference
         
    
#include <WTypes.h>
#include "strbasic.h"
#include "maxheap.h"
#include "network/MaxNetExport.h"
#include "maxnet_types.h"
|  | 
| enum | JOB_TEXT_TYPE { JOB_TEXT_USER = 64, 
JOB_TEXT_COMPUTER, 
JOB_TEXT_MANAGER_SHARE, 
JOB_TEXT_FRAMES,
 JOB_TEXT_MAX_OUTPUT, 
JOB_TEXT_CMB_OUTPUT, 
JOB_TEXT_RENDER_ELEMENT, 
JOB_TEXT_CAMERA,
 JOB_TEXT_RENDER_SCENE_STATE, 
JOB_TEXT_SCENE_STATES, 
JOB_TEXT_BATCH_RENDER, 
JOB_TEXT_PRE_REND_SCRIPT,
 JOB_TEXT_POST_REND_SCRIPT, 
JOB_TEXT_RESERVED = 9999
 }
 | 
|  | 
      
        
          | #define SCENE_VIDEOCOLORCHECK   (1<<2) | 
      
 
 
      
        
          | #define SCENE_TWOSIDED   (1<<3) | 
      
 
 
      
        
          | #define SCENE_RENDERHIDEN   (1<<4) | 
      
 
 
      
        
          | #define SCENE_RENDERATMOSPHER   (1<<5) | 
      
 
 
      
        
          | #define SCENE_SUPERBLACK   (1<<6) | 
      
 
 
      
        
          | #define SCENE_SERIALNUMBERING   (1<<8) | 
      
 
 
      
        
          | #define SCENE_DITHER256   (1<<9) | 
      
 
 
      
        
          | #define SCENE_DITHERTRUE   (1<<10) | 
      
 
 
      
        
          | #define SCENE_RENDERFIELDS   (1<<11) | 
      
 
 
      
        
          | #define SCENE_DISPLACEMENT   (1<<12) | 
      
 
 
      
        
          | #define SCENE_EFFECTS   (1<<13) | 
      
 
 
      
        
          | #define SCENE_FIELDORDER   (1<<14) | 
      
 
 
      
        
          | #define NOTIFY_FAILURE   (1<<0) | 
      
 
 
      
        
          | #define NOTIFY_PROGRESS   (1<<1) | 
      
 
 
      
        
          | #define NOTIFY_COMPLETION   (1<<2) | 
      
 
 
Video Post (otherwise is Render Scene) 
 
 
Non concurrent driver (Accom, AVI, etc.) 
 
 
      
        
          | #define JOB_NONSTOP   (1<<3) | 
      
 
Uninterruptible Driver (AVI, FCL, etc.) 
 
 
      
        
          | #define JOB_SKIPEXST   (1<<4) | 
      
 
 
      
        
          | #define JOB_ALLSERVERS   (1<<5) | 
      
 
Use All Available Servers. 
 
 
      
        
          | #define JOB_INACTIVE   (1<<6) | 
      
 
 
      
        
          | #define JOB_COMPLETE   (1<<7) | 
      
 
Job is Complete (Read Only) 
 
 
      
        
          | #define JOB_IGNORESHARE   (1<<8) | 
      
 
Ignore Manager's Job Share - Always request archives. 
 
 
      
        
          | #define JOB_SKIPOUTPUTTST   (1<<9) | 
      
 
Skip output test (Server won't test the output path) 
 
 
      
        
          | #define JOB_NONSEQFRAMES   (1<<10) | 
      
 
Non sequential frames (1,3,5-10, etc.) 
 
 
      
        
          | #define JOB_COMBUSTIONJOB   (1<<11) | 
      
 
 
      
        
          | #define JOB_NOTARCHIVED   (1<<12) | 
      
 
Uncompressed File (not an archive) 
 
 
      
        
          | #define JOB_RENDER_CROP   (1<<14) | 
      
 
Partial Render (Crop / Zoom / Region / etc.) 
 
 
      
        
          | #define _JOB_PRIORITY_CRITICAL   0 | 
      
 
 
      
        
          | #define _JOB_DEFAULT_PRIORITY   50 | 
      
 
 
| Enumerator | 
|---|
| JOB_TEXT_USER | User Name.  | 
| JOB_TEXT_COMPUTER | Computer Name (Job Submission)  | 
| JOB_TEXT_MANAGER_SHARE | Manager's share (where to find job - filled by Manager)  | 
| JOB_TEXT_FRAMES | Frames for those "1,2,4,5-40" types.  Otherwise frames are defined in Job  | 
| JOB_TEXT_MAX_OUTPUT | Output image file name (MAX)  | 
| JOB_TEXT_CMB_OUTPUT | Output image file name (Combustion)  | 
| JOB_TEXT_RENDER_ELEMENT | Render Elements.  | 
| JOB_TEXT_CAMERA | Camera List.  | 
| JOB_TEXT_RENDER_SCENE_STATE | The scene state used for rendering.  | 
| JOB_TEXT_SCENE_STATES | The scene state list.  | 
| JOB_TEXT_BATCH_RENDER | The name of the batch render entry this render will use.  | 
| JOB_TEXT_PRE_REND_SCRIPT | Pre-Render Script filename.  | 
| JOB_TEXT_POST_REND_SCRIPT | Post-Render Script filename.  | 
| JOB_TEXT_RESERVED | Unknown Type.  | 
Unknown Type. 
Definition: maxnet_job.h:106
User Name. 
Definition: maxnet_job.h:93
Post-Render Script filename. 
Definition: maxnet_job.h:105
Output image file name (MAX) 
Definition: maxnet_job.h:97
Camera List. 
Definition: maxnet_job.h:100
Frames for those "1,2,4,5-40" types. 
Definition: maxnet_job.h:96
The scene state used for rendering. 
Definition: maxnet_job.h:101
Pre-Render Script filename. 
Definition: maxnet_job.h:104
Manager's share (where to find job - filled by Manager) 
Definition: maxnet_job.h:95
The scene state list. 
Definition: maxnet_job.h:102
The name of the batch render entry this render will use. 
Definition: maxnet_job.h:103
Output image file name (Combustion) 
Definition: maxnet_job.h:98
Computer Name (Job Submission) 
Definition: maxnet_job.h:94
Render Elements. 
Definition: maxnet_job.h:99