Application category - Stingray Flow Node Reference
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Returns the screen size of the runtime as two floats, width and height.
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Outputs |
| | Width |
| float |
The width of the back buffer.
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| | Height |
| float |
The height of the back buffer.
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Available in both Unit Flow Editor and Level Flow Editor.
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Identifies the build mode of the engine.
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Outputs |
| | Build |
| string |
One of the following strings: debug, dev, release.
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Available in both Unit Flow Editor and Level Flow Editor.
Outputs |
| | Platform |
| string |
The platform name.
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Possible returns are Win, PS4, XB1, iOS, Android.
Available in both Unit Flow Editor and Level Flow Editor.
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Returns the elapsed time, in seconds, since the application was launched.
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Outputs |
| | Time |
| float |
The elapsed time.
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Available in both Unit Flow Editor and Level Flow Editor.
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Forces the engine runtime to exit.
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Inputs |
float |
| Exit Value | 
| | |
event |
| In | | |
This event triggers the evaluation of this node.
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Available in both Unit Flow Editor and Level Flow Editor.