| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| SSSource Id | float |
The Id of the Soundscape source. | |||
| Inputs | |||||
vector3 | Box Scale |
|
The position of the listener where the sound is played. | ||
string | Event Name |
|
The Wwise event name to trigger when the source is active. | ||
string | Positioning |
|
The positioniong for the sound scape "closest", "random in shape" or "random around listener" | ||
string | Shape |
|
The shape for the sound scape "point", "sphere" or "box". | ||
float | Sphere Radius |
|
The radius of the sound source. | ||
float | Trigger Range |
|
The range to use to trigger the event. | ||
unit | Unit |
|
The unit to use for positioning. | ||
string | Unit Node |
|
The unit object node name. | ||
event | In |
This event triggers the evaluation of this node. | |||
This object handles automatically triggering and stopping an event at a given location relative to the listener position.
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: core/wwise/wwise.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | SSSource Id |
|
The Id of the SoundScape source to remove. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: core/wwise/wwise.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | Obstruction |
|
The value specifying how much the source is obstructed, values between 0 and 1. | ||
float | Occlusion |
|
The value specifying how much the source is occluded, values between 0 and 1. | ||
float | SSSource Id |
|
The Id of the Soundscape source. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: core/wwise/wwise.script_flow_nodes