| Outputs | |||||
| Value | vector3 |
The resultant value. | |||
| Inputs | |||||
vector3 | A |
|
The first vector value. | ||
vector3 | B |
|
The second vector value | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The cross product of the two input vectors. | |||
| Inputs | |||||
vector3 | A |
|
The first input vector. | ||
vector3 | B |
|
The second input vector. | ||
Available in both Unit Flow Editor and Level Flow Editor.
|
Returns a numeric value equal to the magnitude of two vectors multiplied together and then multiplied by the cosine of the angle between them.
|
| Outputs | |||||
| Value | float |
The dot product of the two input vectors. | |||
| Inputs | |||||
vector3 | A |
|
The first input vector. | ||
vector3 | B |
|
The second input vector. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | boolean |
Returns true if the vectors are equal and false otherwise. | |||
| Inputs | |||||
vector3 | A |
|
The first input vector. | ||
vector3 | B |
|
The second input vector. | ||
Returns true if equal.
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | float |
The length of the vector. | |||
| Inputs | |||||
vector3 | Vector |
|
The vector whose length is returned. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The resultant vector. | |||
| Inputs | |||||
vector3 | From |
|
The first vector. | ||
vector3 | To |
|
The second vector. | ||
float | T |
|
The interpolation point. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The product of two input vectors. | |||
| Inputs | |||||
vector3 | A |
|
The first input vector to multiply. | ||
vector3 | B |
|
The second input vector to multiply. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The normalized vector. | |||
| Inputs | |||||
vector3 | Vector |
|
The vector to normalize. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | boolean |
Returns true if the vectors are not equal and false otherwise. | |||
| Inputs | |||||
vector3 | A |
|
The first input vector. | ||
vector3 | B |
|
The second input vector. | ||
Returns true if they are not equal.
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The rotated vector. | |||
| Inputs | |||||
vector3 | Vector |
|
The input vector to be rotated. | ||
quaternion | Rotation |
|
The input rotation. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The resultant value. | |||
| Inputs | |||||
vector3 | A |
|
The first vector value. | ||
vector3 | B |
|
The second vector value | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| X | float |
The X component of the vector as a numeric value. | |||
| Y | float |
The Y component of the vector as a numeric value. | |||
| Z | float |
The Z component of the vector as a numeric value. | |||
| Inputs | |||||
vector3 | Vector |
|
The vector to deconstruct into its components. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The resultant vector from the quotient of the vector and the numeric value. | |||
| Inputs | |||||
vector3 | Vector |
|
The input vector. | ||
float | Numeric |
|
The input numeric value to divide. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Vector | vector3 |
The vector constructed from the three numeric components. | |||
| Inputs | |||||
float | X |
|
The X numeric component to construct a vector. | ||
float | Y |
|
The Y numeric component to construct a vector. | ||
float | Z |
|
The Z numeric component to construct a vector. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The resultant vector from the difference of the vector and the numeric value. | |||
| Inputs | |||||
vector3 | Vector |
|
The input vector. | ||
float | Numeric |
|
The input numeric value to subtract. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The resultant vector from the sum of the vector and the numeric value. | |||
| Inputs | |||||
vector3 | Vector |
|
The input vector. | ||
float | Numeric |
|
The input numeric value to add. | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | vector3 |
The resultant vector of the product of vector and numeric value. | |||
| Inputs | |||||
vector3 | Vector |
|
The vector value. | ||
float | Numeric |
|
The numeric value. | ||
Available in both Unit Flow Editor and Level Flow Editor.