| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Bot Configuration |
|
The unit holding the configuration of the NavBot | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
|
Allowed a layer to be traversed by future computed path at the cost given by [NavBot Set Layer Cost Multiplier] node.
|
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | Layer |
|
The layer ID. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Destination | vector3 |
The latest set destination. | |||
| Inputs | |||||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | Layer |
|
The layer ID. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Current cost will be set back when calling [NavBot Allow Layer] node.
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Local Output Velocity | vector3 |
The output velocity recommended by Gameware Navigation when leaving [Update World] node, relatively to the Unit's local pose. | |||
| Inputs | |||||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | Delta Time |
|
The simulation step used to apply the velocity. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
|
Feed the velocity to a mover (e.g. a physics-based mover) which will then compute the move to apply to the unit.
|
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | Delta Time |
|
The simulation step used to apply the velocity. | ||
float | Gravity |
|
The gravity to apply. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Output Velocity | vector3 |
The output velocity recommended by Gameware Navigation when leaving [Update World] node. | |||
| Inputs | |||||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
float | Cost |
|
Cost multiplier. | ||
float | Layer |
|
The layer ID. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
By default, unspecified layers can be traversed with a cost of 1.
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Input Velocity | vector3 |
The input velocity saved by Gameware Navigation when entering [Update World] node. | |||
| Inputs | |||||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
vector3 | Destination |
|
The destination to set. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
string | Id |
|
The route_id returned by [Create Route] flow node. | ||
unit | Unit |
|
The unit holding the GwNavBot. | ||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes